Monday, June 9, 2008

Iphone Gaming part 2



Pangea Software's Brian Greenstone took the stage to show two games they have been working on, Enigmo and Cro-Mag Rally, both games that date back to at least 2003 for the developer. Said Grenstone, both games took "three days to get each game up and running -- totally playable."
First up is Enigmo, a physics-based puzzle game that involves getting water into a container using a reflector. The game is extremely CPU intensive, and according to Greenstone the iPhone handles it like a champ.

Next up is Cromag Rally - A 3D cave man racing game in the same vein as Mario Kart, only using the iPhone's motion sensor to turn the entire device into a steering wheel.

Both games were originally OS X based, and porting the games from the Mac to the iPhone platform only took the developers 3 days. Very impressive! Look for both games to be available at $10 a piece on launch.

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